3D Visual Development Artist [Animation Department] - #135144
The Third Floor
THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include WandaVision and Hawkeye, Wonder Woman 1984, The Mandalorian, and many more.
The Third Floor is looking for an enthusiastic 3D Visual Development Artist to join our new Animation Department. Using their aesthetic/design sensibilities as well as their knowledge in modelling and texturing, the ideal candidate will be able to craft and build upon established designs, and push forward the artistic bar of the assets within a scene. The 3D Visual Development Artist will work with other artists in various departments (Design, Previs, Lighting/Compositing, etc.) to maintain an organised Animation pipeline/workflow. Candidates should be familiar with Maya & Adobe Suite, as well as any familiarity with the 3D pipeline.
Full Time. Remote Position. Must be in the state of California, Georgia, Texas, Oregon, Connecticut, Florida, New Jersey, New York (Outside NYC), Colorado, or Canada for remote positions.
Works with the art director, design team, previs, lighting/comp, and various other departments to bring about concepts to a fully realised 3d world.
Uses their expertise in modelling and texturing to implement upon already established designs, whether it be starting from a 2d painting or working off previs assets.
Layout environments and assets to help in the composition of shots.
Able to paint in photoshop or extend designs to cover areas where information may be missing.
Able to model and texture in a 3d package (maya preferred)
Able to use substance painter or other 3d texturing packages.
Able to use photoshop or other 2d digital packages.
Unreal experience (preferred)
Experience working in a 3d pipeline using proprietary tools to publish assets and maintain an organized workflow.
The pay scale is between $20 - $70 / hour based on experience, skillset and other factors. We work an average of 5 hours of paid overtime a week. Additional TTF benefits: Health Insurance (Medical, Dental, Vision), Sick Time, 401k (staff only), PTO (staff only), and additional Perks & Benefits.
U.S. & Canada Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.
IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.